HANS IPPISCH

 CEO & Founder
Hans Ippisch founded Bavaria's first game studio in 1986 at the age of 16 and scored hits that are still popular today with Danger Freak, Kangarudy and Rock'n'Roll, among others. At Computec Media, as editor-in-chief, he launched market-leading magazines and websites, transformed the print publisher into a digitally oriented media company as CEO and was co-founder of devcom, Europe´s biggest game developer conference. He set up the European branch for the US company Intellivision and managed the production of over 20 games. At the Audi spin-off holoride, the world's first in-car VR platform, he was responsible for the development of all content. As a lecturer, he teaches games publishing at the Link Campus University in Rome, among others. Currently he holds positions as CEO of HAIP, Executive Director at BBG Entertainment and Managing Director of Kabuto Deutschland, driving innovation in gaming, media and beyond.

https://de.wikipedia.org/wiki/Hans_Ippisch

CURRENT POSITIONS
CEO and Founder HAIP, Nuremberg

Creating content for any platform, any device, any target group
 
Managing Director Kabuto Deutschland UG, Nuremberg    
Founder of CSAI: Campus für Spiele, Audio und Interactive Media
 
Executive Director BBG Entertainment, Munich
Producer of Quiz with Fritz, Boulder Dash 40th Anniversary, Einstein Brain Trainer a.o.
 
Professor Link Campus University, Rome
Lecturer for Innovative Technologies: Game Publishing

PREVIOUS STATIONS


HOLORIDE (AUDI AG SUBSIDIARY) 
Responsible for the development of the complete launch portfolio of holoride (including scouting, QA, pitching and creating new IPs) within 7 months (Launch: November 2, 2022) and the content strategy  including immersive games, edutainment, casual experiences, news-streaming, productivity and wellbeing. Supervising the VR content development for holoride, the world´s first platform for motion- and location-aware in-vehicle experiences.
               

INTELLIVISION (FORMER MATTEL SUBSIDIARY)

Member of the global executive team developing the "Intellivision Amico"/ "Amico Home" family entertainment : design, hardware, software. Independent development of the European division (sales and marketing) and creation of independent subsidiary from scratch.

COMPUTEC MEDIA GROUP
Digitalization & transformation of a classic print publisher to Europe´s leading Print-, Online- & Event-Media-Company for Gaming, IT and CE with a reach of 10 mio. readers (Online, Print), 300 employees at five locations (Fuerth, Berlin, Hamburg, Munich, Cologne); growth of digital revenues share from 8% in 2009 to 50% in 2018, expansion online reach from 1 million to 10 million Unique Users, creating Computec´s 2025 business units: game server, teamspeak, e-commerce, job portal, corporate publishing. As Managing Director of Aruba Events he was co-founder of "devcom", Europe´s biggest game developer conference



EDUCATION
Oxford Saïd Business School, Oxford:  Oxford High Performance Leadership Programme

Boston Business School, Stuttgart: Personality-Training für Executives

INSEAD Business School, Fontainebleau, France:  Blue Ocean Strategy Programme

Intermedia Examination Economics Science:  Friedrich-Otto-Universität Bamberg       

 

OTHER EXTERNAL ACTIVITIES

Member of the Board VZB, Verband der Zeitschriftenverlage in Bayern

Member Advisory Board,  devcom Game Developer Conference

Chairman of The Board Media Committee, Funding FFF Bayern



PREVIOUS POSITIONS

2022-2024: Principal holoride GmbH             
2023-2024: Lecturer at Mediadesign University of Applied Sciences                                     
2019-2022: Managing Director Intellivision Entertainment Europe GmbH, President European Operations

2014-2019: CEO/ Managing Director Computec Media GmbH

2014-2019: Managing Director 4Players GmbH       
2014-2019: Managing Director Golem Media GmbH
2014-2019: Managing Director Aruba Events GmbH
2014-2019: Managing Director CMS Media Services GmbH 

2011-2014: Chief Operating Officer Computec Media AG
2009-2011: Publishing Director Computec Media
2005-2009: Commercial Director Computec Media AG
2000-2005: Editorial Director Computec Media AG
1992-2000: Editor in Chief Computec Media AG
 

Responsibility and Implementation of all acquisitions at Computec

2016:
 Making Games (IDG Verlag/ Webedia)
2016:
 Areamobile AG, Berlin
2014:
 Aruba Events GmbH, Cologne
2014:
 Medialinx AG, Munich
2013:
 4Players GmbH, Hamburg (from Freenet AG)
2012:
 LiveEmotion GmbH, Munich
2011:
 Golem Media (Holtzbrinck AG)
2010:
 Gamezone (Code Zero AG)


Operative Responsibility as Editor in Chief at Computec
                                       

2002: Kids Zone Fun & Action
2001:
 Club Nintendo Magazine
2001:
 Girls Zone
2000:
 Kids Zone
1999:
 XBOX-ZONE
1998:
 PlayStation Zone
1997:
 N-ZONE
1993:
 Sega Magazin
1992:
 Amiga Games